Video Game Review: Too Human

Game: Too Human

Platform: Exclusively to Xbox 360

Age Rating: 16+

Recommended audience: Gamers who adapt well to new control systems.Experienced Fantasy/Sci-fi/Action-RPG Players.Doom fans.

Too Human combines a Post-Apocalyptic world with Norse mythology to create a Hack and Slash Machine Smashing Sword Swinging Laser firing Bonanza! The game puts you in control of Baldur, A god who is part of the Æsir, an organization of the Norse gods who have vowed to protect the humans on earth against the evil machines who are out to exterminate the human race.

Baldur starts the game in the Hall of Heroes, a massive complex of deserted stone halls. There is barely a tutorial to help you begin learning the game and the control system is different to most RPG games. The sword is controlled with the right stick and has a few (very) easy moves mapped to certain movements of the stick,guns are controlled with the two triggers.

Single enemy difficulty is almost non existant, with most enemies being killed with a few hits. The way the developers have made this game difficult is by putting all these weak enemies and sending about 30 at a time at you. If you are using the 360 degree weapons or wide swing weapons (Quarter staff, Hammer) then it should be fairly easy to take out 5-10 at a time.

Your melee weapons are split into 2 categories: Single handed and Double handed. Double handed weapons are slower but pack a bigger punch to cause more damage and they usually have a wider swing area and Single handed weapons are faster to use but don’t cause as much damage to the enemies.

There are 5 classes to choose from in too human and they each have their strengths and weaknesses against bosses and enemies and other gameplay elements. For the audience who like to focus the aesthetics of their character, each class looks very different and they all have a wide range of customisable armour to equip. The 5 classes are as follows

Champion: This a well balanced, all round character who has focuses on melee and air attacks.

Bio Engineer: The only healer of the classes, the Bio Engineer has healing powers and it is better for use in a co-op mode where the healer can really help with the aftermath of a battle. Recommended for Advanced players.

Defender: The Defender class is a Melee based class focused on defensive powers, he is the only one who can equip a shield.

Beserker: This Class is the opposite of the Defender class, Based more on attack power than defense attributes. He can send himself into a Beserker Rage where he has boosted attack powers. Also good for Beginner Players, he is the only one to Dual Wield swords.

Commando:  Focused on Ranged Attacks, the Commando is good with All ranged weapons and the Spider robot (obtained at higher levels)

All these classes are playable quite easily but as I have pointed out in their descriptions, some are more recommended for the player who is new to Hack and Slash/Action-RPG games.

The camera needs work as you cannot change the camera angle using the right stick. You can make small changes to the camera angles through the bumper buttons but other than that its a “smart” camera.

My Verdict

My Opinion on Too Human is that it is a good game if you see it going cheap in a shop, however, I would personally not pay full price for this game.

My Rating:


One response to “Video Game Review: Too Human

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